Blank Patch - Jesper Nygaard Schiøtt
Copenhagen · Live Hardware Drum & Bass

BLANKPATCH

Samplers & Synthesisers  ·  Reactive Visuals  ·  Nothing On Playback

"The set is assembled in front of the audience, and it moves the way a night moves - which means it can go wrong, and occasionally does."

14,700
YouTube Subscribers
15
Tracks In The Catalogue
2
Confirmed Shows 2026

Live Dates.

2 Upcoming
shows
27 Oct 2026
Mærk. Bemærk.
Metronomen
Frederiksberg, DK
Confirmed Event info →
05 Jan 2027
Mærk. Igen.
Metronomen
Frederiksberg, DK
Confirmed Info ↗

Sculptural electronics and reactive visuals.

Blank Patch is the live project of Danish producer and performer Jesper Nygaard Schiøtt, who builds drum & bass on stage from samplers and synthesisers. Nothing runs on playback. The set is assembled in front of the audience and it moves the way a night moves - from the airy, filmic and melodic down into something dark, heavy and physical.

The room is given over to a single uncompromising palette: deep orange, warm light, and black and white held hard against each other. The visuals are not a backdrop but the other half of the performance, shifting with the dynamics of each track and folding the audience into a picture that never settles.

"Old British tailoring at a table of machines - and a man who took the evening seriously enough to dress for it."

Between the layers, short spoken passages tie each piece to the story it came from. What is left is an hour that could not have happened the same way on any other night. The working name for all of it is Sophisticated Raw: a sharply dressed performer at a table of machines that can, and occasionally do, misbehave.

Blank Patch hardware setup
15
Tracks
Written, produced and performed by one person.
2
EPs On The Way
First Pressure and Slow Pressure. Digital and cassette.
25
Live Sessions
Filmed in one take, published on YouTube.
118.2K
Views
Independent. No label, no management.

Watch it live.

Latest session
From the archive
From the archive
ALL SESSIONS ON YOUTUBE ↗

15 tracks. All built live.

Every track carries a story. Open one.

01
Waiting for
DnB

The things we put off, and the fear that dresses itself up as good sense: I will start when the time is right. Underneath, something keeps moving the whole way through and never once pauses to let anyone decide. What are you waiting for. The track does not answer that. It simply keeps going, and eventually you have to go with it.

02
Hey Hey
Halftime DnB

A call sent out into an empty room to find out whether anyone is there. It goes out, comes back off one wall and then another, and nothing answers it. Then a voice somewhere says alright - not as defeat, but as right, we are here, so how do we get on from here. The footsteps get heavier and carry on anyway.

03
Moonshot
DnB

The long shot: setting off without knowing whether it comes off. Everything in it climbs, and keeps climbing, and never quite arrives - and there is always something further ahead that nobody counted on. Closer to the feeling of a game you are exploring than a film about space. It never once looks back.

04
Wait... What!?
DnB

The moment you almost have it, and then it is gone again. Something heavy keeps pressing forward while the answer surfaces - and by the next breath it has been taken away. You have it, you do not have it, you have it again. Sometimes the thing that cannot be placed is inside your own head.

05
Imagination
DnB

Imagination as a way of looking rather than a way of leaving. The ground never shifts - the same street, the same room, the whole way through - while everything above it keeps turning up something new in it. Warm and light, and more teasing than instructive. Nothing changes here except the way it is being looked at.

06
UFO Explores
Halftime DnB

A name for the thing that cannot be explained and gets investigated anyway - and it may well be something in yourself. It begins somewhere at the back of the room and comes closer, and closer, until it is directly in front of you and still refuses to resolve. Something tries to name it and cannot get the word out. It stays an investigation. It never becomes a discovery.

07
Hands Up
DnB

Letting the body go - weight, sweat, tempo. It opens light and cheeky, easy to dance to without thinking about it, with voices worn down until they are texture rather than words. Then it hardens, fills more of the room, and leaves less and less space to stand still in. A tribute to dancing: start easy, then let it go.

08
Unbelievable
DnB

The flirt. It says no - slowly, warmly, not meaning a word of it - and everything about the way it says no means something else entirely. Halfway through it strips back to almost nothing and holds you there, then picks up again as though nothing had happened. It does not want anything from you. It is playing with you.

09
Need Bass
DnB

Nothing here to work out, and that is entirely the intention. It floats for a while, high and weightless, and then the weight arrives and simply stays - settling over everything like a heavy blanket nobody wants to get out from under. It does not develop. It does not argue. Light above, weight below, and nothing asked of anyone except that it is felt.

10
Crank It Up
Halftime DnB

Will, and a refusal to leave things where they are. It stops halfway down to almost nothing, then returns heavier, with something underneath striking like a hammer on an anvil. From there it only adds - layer on layer, each one asking for more. Do more, live more, give it more. It was called Break It Up until the words turned out to be crank it up, which made far better sense of it.

11
Strange Enough
DnB

Whether the wrong parts can add up to something right. It was built out of scraps that were each odd on their own, and the question was whether they were strange enough to work together. They were. Less going on here than anywhere else in the set, and a melody that stays with you afterwards. The only track here about how it came to exist at all.

12
Should We Go
DnB

Movement itself, and how little separates setting off from arriving. It rises and comes back down, builds and falls away and builds again, and by the end there is almost nothing left but the question - should we go - drifting out of the room. It finishes exactly where it started. The listener is somewhere else.

13
Game On
DnB

Having said yes, and not wanting to stop. Something keeps trying to start and failing, over and over, while everything around it insists: don't stop now. And then it stops failing. By the end the thing that would not turn over is simply running, and the drive of it is the whole point.

14
OMG
DnB

Shouting, and not being heard, and getting angrier for it. It races along, close to menacing, with something snarling underneath like current finding a gap it should not have found. Oh my god. Nobody reacts, so it only goes faster. Under three minutes, and it uses every one of them.

15
The Noise
Halftime DnB

The noise settling. Everything slows and widens and warms, and the weight underneath is the kind that holds your hand rather than presses down on you. The title is only the first half of the sentence - the rest of it is falls silent. This is the way out - the slow, grateful feeling of coming all the way down at the end of a night.

For programmes and press.

Blank Patch is the live project of Danish producer and performer Jesper Nygaard Schiøtt, who builds drum & bass on stage from samplers and synthesisers. Nothing runs on playback. The set is assembled in front of the audience and it moves the way a night moves - opening airy, filmic and melodic, then working its way down into something dark, heavy and physical.

The room is given over to a single uncompromising palette: deep orange, warm light, and black and white held hard against each other. The visuals are not a backdrop but the other half of the performance, shifting with the dynamics of each track and folding the audience into a picture that never settles.

Between the layers, short spoken passages tie each piece to the story it came from. What is left is an hour that could not have happened the same way on any other night: old British tailoring at a table of machines, and a man who took the evening seriously enough to dress for it.

Coming releases.

this year

First Pressure

EP · 7 tracks · Digital + Cassette

The first of two EPs. Seven tracks from the harder, more driving end of the catalogue.

this year

Slow Pressure

EP · 8 tracks · Digital + Cassette

The second of two EPs. Eight tracks from the atmospheric, halftime-heavy end of the catalogue.

Dates are announced as they are confirmed. Join the newsletter and you'll hear first.

Plug & Play.

A small footprint and an easy load-in. Stereo out, one socket, a table, and HDMI if you want the visuals on a projector or wall.

AUDIO & SPACE

Audio output: Stereo XLR or 2× ¼" Jack (Line Level)
Stage space: Approx. 100 × 60 cm table
Power: 1× standard 230V outlet
Setup time: 30 minutes
Set length: Approx. 60 minutes

VISUALS (OPTIONAL)

Visuals: Self-coded and audio-reactive, shifting with the dynamics of each track
Output: HDMI to projector or wall
Operated by the artist. No additional hardware or crew required
The set works without visuals if the room does not suit them

Past Shows.

3 media
13 Jun 2026
Basement DnB Showcase
Frederiksberg, DK

High-res available on request.

All photos are press-ready. Contact music@blankpatch.dk for original high-resolution files.

Booking & Inquiries

Book Blank Patch.

Available for club nights, festivals and support slots. Based in Copenhagen and happy to travel. Technical rider below - it is a small footprint and an easy load-in.

music@blankpatch.dk ↓ Tech Rider & Stage Plot

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